Event Triggers
Playbook events are triggers that cause a Playbook to run. Events are triggered when specific activity on Mission Control occurs. For example: you can trigger a Playbook to run when a component goes unhealthy.
Multiple playbooks could be listening to the same event and likewise a playbook can be listening to multiple events. If a playbook is listening on multiple events then it is triggered when any of those events occur.
Filters can give you fine-grained control over the events that can trigger the playbook.
| Field | Description | Scheme |
|---|---|---|
event | Initial delay before the checks are run | |
filter | ||
labels | Labels specifies the key-value pairs that the associated event's resource must match. |
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